That’s because the model you assigned to the unit doesn’t exist. In World Editor it will appear as a box with green/black squares. Sound – Unit Sound Set – Change its value to NONE.Īfter you have given the unit all these values you can place one on the map and notice that ingame you won’t see it.
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Movement – Speed Base – Set its value to 0. This will make the unit invisible (not as invisibility, but unseen).Īrt – Shadow Image – Switch the value in preset to none.Ĭombat – Attacks enabled – Switch to none.Ĭombat – Death Type – Switch to Can’t Raise, Does not Decay By this you assure the unit cannot be detected in any way.Īrt – Model File – Switch to custom and type none.mdl. This will make the dummy unselectable, invulnerable and will remove its collision, allowing any unit to pass through it. And now, change the following fields accordingly:Ībilities – Normal – It should include only the Locust unit ability. Rename it as dummy, so that you will be able to recognize it later. So go to the unit editor and copy-paste the footman unit.
REMOVE SPELL BUFFS WORLD EDITOR WARCRAFT 3 HOW TO
After that, you will learn how to use them as well. For now, you must know how to create your own dummy unit in the object editor. Dummy units are special units (lol, not really) meant to help you enchance the spell with better effects.
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Secondly, you must learn the concepts of Dummy Units. Be careful! There are enough abilities to copy. It may cast the other Flame Strike ability, if it is not under cooldown. What does this mean? If for example a unit has two abilities, both copies of the Flame Strike ability, the unit might not cast the spell it has been ordered to. I shall introduce you if you don’t know how to work with them.īefore we enter triggers themselves, I would like to point some things out, extremely necessary in order to be able to enchance your spells.įirst of all, you have to know that an unit cannot have two abilities based on the same root ability. You don’t have to know anything about Triggers. And as for knowledge, you should be able to work with the World Editor and the Object Editor.
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You can achieve better results through practice and experimenting.įirst of all you need Warcraft 3 World Editor, preferably TFT since I don’t remember if ROC had Ability Editor/Buff Editor or if it has all the functions we will need in spellmaking. It will give you a general overview upon making your own trigger enchanced spells. This tutorial is more an introduction into trigger enchancing spells, than a complete manual. possibly my favorite kill ever, and the lesson learned was always be alert for purges and always use them to start.Įdit: inner fire is a no-go on the dispell as of 3.0.IV. if used in the beginning of combat, as i think it should be, you effectively do 79 stams worth of damage in an instant cast.Ī funny side note, i caught a priest mage team using the mounted slowfall LM to BS trick and purged the priest, then watched him fall to his death. dispelling pwf is one of the best choices you will make. renew is not very mana efficient, as any healing priest will tell you, and it is a easy to get them to spam this when you purge.
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when calculating the effect on priest, we not only see the damage reduced by pws, but also renew and pwf. you can also dispel a locks void bubble, which is a fantastic effect. it is a challenge, but i have gotten rid of the lock ability that allows faster casting summons before, which makes for a confusing encounter for them, and a much simpler one for me. clearly not the best druid, but i did not mind. druid will do worse without HOTs (obviously) and without mark of the wild, i have seen druid pop out of their form to reuse mark while in mid combat. though you cannot break pally bubbles, you can break frost barrier, mana shield, and PWS. Commentaire de 173846i use and love this spell, it can be the make and break against a priest, druid, lock, and mage.